MultiClient
Link to MultiClient
NOTICE:
While I understand that this is a tool designed for testing networking on the same machine with ease, I don't actually provide networking support. You can join the GameMaker Discord Server instead and ask in the #netcode
channel for networking consulting. Only things that are specifically got to do with MultiClient (bugs or general enquires) can be addressed to me instead.
A multi client extension for networking development for GameMaker 2022.6+
Discuss about the extension in #other_tubular_repos
on the GameMaker Kitchen Discord Server!
How to Install
- Download the latest releases
- Once downloaded, head over to Tools -> Import Local Package in GameMaker.
- Press "Add All" and press "Ok".
- Run your game.
You can change how many clients boot up upon launch for Windows/GX.games (Opera GX)/HTML5
By heading over to the extension itself and changing "Number_Of_Clients" to any value. You can also check Enable_Debug_Mode
(Experimental) if you need this to work in the debugger.