GML-Animated Flag


Link to GML-Animated Flag

A simple, vertex based animation, that offers many settings to customize:

settings

VariableDescription
animation_fpshow many frames shall be calculated?
intensityhow many waves are on the flag
wave_speedhow fast do the waves move
wave_heighthow strong are the waves
vertex_countif -1, then default of 10% of sprite width
render_widthif -1, then image_xscale as set in room editor
render_heightif -1, then image_yscale as set in room editor

Here's a screenshot of the demo room in the repository

demo-screen